Hello, I present to you my latest work.
Solo project of an ancient forest made on Unreal Engine 5.2.
The place has been inhabited by an iron monster living at night for decades after it was abandoned on the battlefield.
I used several stocks of trees, branches, rocks and flowers. I also created several Shaders, notably for Megascan Props as well as for Landscape so that there are more disparities and fewer repetitions.
I would like to thank Michael Gerard for his course on Magascan Shaders.
https://www.artstation.com/michael_g_art
Shader for Megascan Assets
Before Shader
After Shader
AMX TCB 120
Landscape Materials